| Collecting Information |
Based on the goals, the classes of applicable info can be determined and analyzed. Classic classes include : * Facility users and schedules : Who is doing what, what quantity of people are doing each activity, and when are they doing it? * What apparatus is necessary for activities to function correctly? What's the size of the clobber? * What sides of the project must be projected into the future? What's the history of expansion of each aspect that needs projection? * What are the space standards (sq. feet per individual or unit) for the functions to occur? * What other design standards may affect architectural programming : access to light, acoustics, accessibility, campus/area design rules, significant preservation, for example. ? * Are there licensing or policy standards for minimum area for assorted functions? What are these standards? * What are the energy use and necessities? * What code info may affect programming choices? * Site research : the site is always a major side of the design problem and so should be included in the programme. Site research elements that frequently affect design include :
o Legal outline
* Client's existing facility as a resource:- |